movieClip:"chipCursor_mc"	Only visible in "Tile Mode."
					0 is it's default location.

movieClip:"chipset_mc"		Contains loaded chipset bitmap.
bitmap:"chipset_pic"		Contains loaded tile palette image.
					This is derived from the image file specified by the "chipSet" string.
					The image is divided into multiple columns which are then arranged
					vertically, beneath one another. (this is done to fit it in the pane)
bitmap:"loadedChipset_pic"	Contains the chipset image in its original, unaltered form.
					This is used to construct "chipset_pic" (which is rearranged to fit the pane)

movieClip:"chipTerrain_mc"
bitmap:"chipTerrain_pic"	Displays default terrain values of each chipSet tile.
					It is only visible and editable in "Terrain Mode."
